Forza, Halo, Xbox Live: The magic of research in products
- đ¤ Speaker: Ralf Herbrich (Microsoft Research Ltd.)
- đ Date & Time: Thursday 02 July 2009, 13:30 - 14:30
- đ Venue: Large public lecture room, Microsoft Research, Roger Needham Building, 7 J J Thomson Avenue, Cambridge CB3 0FB
Abstract
Abstract: In this talk, I will reveals the magic behind the Artificial Intelligence of Forza Motorsport and the machine learning algorithm Trueskill that matches players in Halo 3 and other Xbox LIVE games. I will also explain how simple geometry and advanced high-school maths mixed with tons of imagination can lead to exciting new possibilities in the realm of computer games and beyond.
Biography: Ralf Herbrich is a Senior Researcher at Microsoft’s computer science research lab in Cambridge. In his work, he and his team combine cutting-edge research in computational intelligence and machine learning with their passion for computer games and the Internet. Ralf has co-authored over 50 peer-reviewed publications in machine learning, optimization, probabilistic modelling, learning theory and game AI.
Series This talk is part of the Microsoft Research Summer School series.
Included in Lists
- All Talks (aka the CURE list)
- bld31
- Cambridge Centre for Data-Driven Discovery (C2D3)
- Cambridge talks
- Chris Davis' list
- Guy Emerson's list
- Interested Talks
- Large public lecture room, Microsoft Research, Roger Needham Building, 7 J J Thomson Avenue, Cambridge CB3 0FB
- Microsoft Research Cambridge, public talks
- Microsoft Research Summer School
- ndk22's list
- ob366-ai4er
- Optics for the Cloud
- personal list
- PMRFPS's
- rp587
- School of Technology
- Trust & Technology Initiative - interesting events
- yk449
Note: Ex-directory lists are not shown.
![[Talks.cam]](/static/images/talkslogosmall.gif)


Thursday 02 July 2009, 13:30-14:30