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SUMMARY:Introduction to AI in First Person Shooter games - Yuan Zhang\, Pa
 rt IB
DTSTART:20090428T173000Z
DTEND:20090428T183000Z
UID:TALK15233@talks.cam.ac.uk
CONTACT:John Wickerson
DESCRIPTION:First Person Shooter games are a great example of how AI syste
 ms need to operate in limited-resource environment\, and how modelling is 
 used to mimic human behaviour. Using a fairly recently published game as a
  case study\, I explore how fairly simple algorithms (a la the AI 1 course
 ) can be used control the behaviour of AI 'bots'.
LOCATION:Bevin Room\, Churchill College
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