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SUMMARY:Visual Signal Processing Algorithms in Post Production - Dr Anil K
 okaram\, Trinity College Dublin and Simon Robinson\, Chief Engineer\, The 
 Foundry
DTSTART:20090218T141500Z
DTEND:20090218T151500Z
UID:TALK16779@talks.cam.ac.uk
CONTACT:Rachel Fogg
DESCRIPTION:In the minds of most movie goers\, cinema post-production is t
 he act of creating "groovy" special effects which entail synthesising scen
 es that could not be filmed in real life e.g. people running along the sle
 nder ends of young bamboo trees\, or dinosaurs jogging through a city gard
 en. To make this happen\, the modern post-production workflow has evolved 
 into a sophisticated workflow in which a large variety of diverse creative
  and algorithmic tasks are coordinated to achieve a finished product. What
  is suprising is the amount of signal processing technology in the workflo
 w that is needed for manipulating 2D pictures regardless of the requiremen
 t for 3D special effects. Tasks such as noise reduction\, "dust busting"\,
  matting\, rotoscoping\, colour correction\, retiming\, brightness balanci
 ng\, and the curious procedure called "conforming"\, are all heavily signa
 l processing based and have evolved to include a range of Monte Carlo and 
 Bayesian Statistical Signal Processing techniques.  The Signal Processing 
 for Media Applications Group (www.sigmedia.tv) at Trinity College Dublin h
 as been working in this area for some time together with The Foundry (www.
 thefoundry.co.uk). The talk exposes some of these hidden signal processing
  tasks that lie in the post-production pipeline and also devotes some time
  to showing the kind of software tools that are commonly used in the indus
 try.\n
LOCATION:LR5\, Engineering\, Department of
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