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SUMMARY:Natural user interface and machine perception of gestures - Andrew
  Blake\, Microsoft Research Cambridge
DTSTART:20111124T160000Z
DTEND:20111124T170000Z
UID:TALK33756@talks.cam.ac.uk
CONTACT:CCA
DESCRIPTION:The problem of programming a computer to recognise the motion 
 of the human body has been studied over two decades or so. In common with 
 other problems in machine perception\, variability (across the class of hu
 man bodies and their possible movements) is best addressed by computing wi
 th probabilities. A number of approaches to building suitable probabilisti
 c models has been considered\, for example Monte Carlo Inference and hiera
 rchically structured models. Most recently the problem has been solved at 
 commercial scale in Microsoft's "Kinect" system\, using an active stereo c
 amera which has entered the Guinness book of records as the fastest-sellin
 g piece of electronic hardware ever made. The approach to perception adopt
 ed in Kinect\, which is perhaps a little surprising\, will be described in
  the lecture.\n\nSpeaker: Andrew Blake\n\nBio: http://research.microsoft.c
 om/~ablake
LOCATION:MR9\, CMS
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