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SUMMARY:Perceptual metrics for Level of Detail (LOD) human representations
  - Dr. Carol O'Sullivan\, Interaction\, Simulation and Graphics Lab\, Trin
 ity College Dublin
DTSTART:20060622T131500Z
DTEND:20060622T140000Z
UID:TALK4999@talks.cam.ac.uk
CONTACT:Lorisa Dubuc
DESCRIPTION:Real-time crowd systems are increasing in popularity and impor
 tance. With this comes the need for effective low Level of Detail (LOD) hu
 man model representations. Currently\, the two most commonly used represen
 tations for large scale crowds are image based representations\nand low le
 vel geometric meshes. In this talk\, I will discuss the work carried out i
 n the Interaction\, Simulation and Graphics group in Dublin into a hybrid 
 system for real-time crowd rendering\, which is driven by the results of p
 sychophysical investigations into  the effectiveness of various human mode
 l representations in terms of their appearance and how accurately they con
 vey motion. This work has been carried out in collaboration with Rachel Mc
 Donnell and Simon Dobbyn.
LOCATION:Rainbow Room\, Computer Laboratory
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