Moulding history for a video game story
- đ¤ Speaker: Charles Cecil, Revolution Software đ Website
- đ Date & Time: Wednesday 16 October 2013, 17:00 - 18:30
- đ Venue: Mong Hall, Sidney Sussex College
Abstract
This session will see Charles Cecil, video game industry legend and creator of the Broken Sword series discuss the uses of historical narratives in video games, and the link to different media like film. In fact, the video game industry has been a bigger industry than film for some years now, and millions of users have their most intensive encounters with representations of the past in front of a computer screen. Just what this means when historical narratives have to be moulded to fit the entertainment objectives of the video game producer is the subject of this multi-media talk by one of the most successful designers in the industry.
Series This talk is part of the Public and Popular History series.
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Charles Cecil, Revolution Software 
Wednesday 16 October 2013, 17:00-18:30